Looting Improvements

A spot to post & discuss any suggestions for the game or web site!

Looting Improvements

Postby Jerigord » January 25th, 2015, 4:45 pm

I've had several cases of frustration when assigning loot after a fight because I can't see everything that dropped. For example, in one fight a weapon dropped usable by my bard and a couple other classes. My bard hadn't gotten any loot in a while, so I gave it to him so he'd be happy. The next item was a bard-only weapon, which was better suited to him anyway. In a normal raiding situation, I'd expect to be able to see all the drops before making assignments so that I could give a better, more fair distribution of loot. It would be awesome if there were a way I could do that here.

I've been absolutely loving the game so far and it's easily worth the price.
Jerigord
 
Posts: 4
Joined: January 25th, 2015, 4:33 pm

Re: Looting Improvements

Postby Harry » January 28th, 2015, 11:09 pm

Looting improvements are pretty high on my list. I'm going to try to put something in to avoid duplicate drops in the next patch, with an eventual switch to seeing all of the loot ahead of time. Glad that you are enjoying the game, and thank you for the feedback :)
Harry
 
Posts: 157
Joined: March 23rd, 2012, 7:18 pm

Looting Improvements

Postby Genama » April 15th, 2017, 9:05 am

Hey Ronin,
Cash from defeated bosses is not available for looting. And about introducing this, nothing specific for now, but its been noted, thank you.
Genama
 
Posts: 3
Joined: April 13th, 2017, 7:27 am


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